AI Insights · Timothy · July 2021
Top 5 Roguelike Games on Android in the Dominican Republic, Q2 2021
Discover the performance trends of the top 5 roguelike games on Android in the Dominican Republic during Q2 2021, with insights into downloads, revenue, and active users.
During the second quarter of 2021, the Dominican Republic saw notable performances in the roguelike games category on the Android platform. Based on Sensor Tower's data, the top five games showed varying trends in weekly downloads, revenue, and active users.
Saint Seiya Awakening: KOTZ from Yoozoo (Singapore) Pte. Ltd exhibited fluctuating revenue, starting at approximately $1.2K in early April and peaking again at around $1.2K by late April before gradually declining to about $760 by the end of June. Weekly downloads remained relatively low, with minor fluctuations around 20 to 30 downloads. Active users showed a slight decrease from 4.5K at the beginning of April to about 4K by the end of June.
Hero Wars: Alliance by NEXTERS GLOBAL LTD experienced a notable increase in revenue during the quarter, starting at $424 and peaking at $792 by the end of May. Downloads were highest in mid-April at 931 but decreased significantly towards the end of the quarter. Active users saw a decline from 2K in early April to approximately 1.3K by the end of June.
RAID: Shadow Legends from Plarium Global Ltd maintained a stable revenue pattern, with minor fluctuations around $200 to $300. The game experienced a consistent download rate, peaking at 636 downloads in late May. Active users showed an upward trend, increasing from 640 in early April to over 900 by late June.
Looney Tunes™ World of Mayhem, published by Scopely, had a varied revenue pattern, with a peak of $325 in mid-April but dropped significantly towards the end of the quarter. Downloads were relatively steady, averaging around 500 to 700 downloads weekly. Active users remained stable, with a slight increase in June, reaching around 1.1K.
Lastly, AFK Arena by LilithGames showed modest revenue, fluctuating between $39 and $84 over the quarter. Downloads remained consistent, hovering around 50 to 80 downloads weekly. Active users slightly decreased from 1.2K in early April to 811 by the end of June.
For more detailed insights and analysis, visit Sensor Tower, where comprehensive app performance data is available.